High technicalities and critical power for laser pistol ownage (laser pistols, when crafted with an amplifier, have insane critical damage) Mad Chemist and Cooked Shot for chem pistol ownage (obvious) I played a "scientist" character with Chem pistol (only require 2 feats : mad chemist and cooked shot) and a laser pistol, was a lot of fun and really powerful, those two weapons complement each other really well.Ĭore stats : 8 perception minimum (can pump it to 10 if you sacrifice agility and sprint), 8 intelligence, 10->14 dexterity for 10 AP laser pistol).Ĩ intelligence gives you a ton of bonus skill points for crafting which is insanely good, AND works insaleny well with the high-technicalities (+24% base damage for laser pistol is damn good). They are really good now, especially incendiary pistols because you can get a very high (85%) chance to proc the side effect.
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